Fun, but collisions ruin the overall enjoyment of the game. Attacks going through enemies and clipping through walls/narrow platforms ruin a lot of enjoyment from the game.
The look and feel of the game, however, touch on some of Blooborne's original mechanics quite well however. I love the kill enemies, regain health mechanic and the long windup of the attacks add some tense moments.
There are some odd game design decisions that don't detract from the game, but do seem questionable. Why make the player press W+K to fire the gun when W has no other purpose? Why not just make it W? All hits from enemies deal 2 damage from what I've seen, making the 3 health maximum meaningless.
But overall it's a nice call to a beloved series.